Sweet Sparkling Jarate
Baby Zilla
In the dozen or so hours I have invested into CSGO, I have found the hit detection mechanics to be rather absurd. In many instances, I have had foes completely cover my outer crosshair (the one that illustrates spread) and yet I fail to hit them. In the distant skirmishes where I land the first hits, I still get killed since my foes are apparently unfazed by the hits and end up headshotting me. It seems that Counter-Strike's mechanics, particularly those of CSGO, defy any kind of logic. How does one adapt to such absurdity?
Team Fortress 2
Counter-Strike Source
Counter-Strike 2